It’s important to say that the Mini-Game section will teach you how to correctly move objects in Fixed Update and avoid common beginner mistakes. Then we apply that knowledge to make Physics 2D Mini-Game in which we also learn about the Physics Engine. In the C# and Unity Fundamentals section, we dive into C#, an object-oriented programming language that is the standard for game development in Unity. ( Note that you can skip beginner sections if you already have a fundamental knowledge of Unity and C# )įirst, you will learn how to correctly set up your 2D projects and get familiar with the Unity interface. The lessons will gradually increase your knowledge and improve the skills that are needed for the next part of the course. ![]() If you just started with Game Development, then the beginner sections are for you. sections for game developers with experience. ![]() sections for complete beginners in C# and Unity. ![]() This course covers all skill levels and therefore is divided into two parts: No time-wasting, that’s why I call it Time Saver. This course is made in Unity 2020 using Unity’s newest tools and packages. I promise you that this is one of a kind course with short, informative easy-to-follow lessons.
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